The checklistReference only
- Sign up at the bayYour host runs this one inside Full Swing Compete — you sign up at the venue on the day you play. Set up your Full Swing Compete account at fscompete.com at home first so you know the log-in works.
- Captain builds the teamIn Full Swing Compete the captain creates the team and invites the partner from inside it. A teammate can't add themselves — and until that invite is accepted, only the captain's scores post.
- Enter the bay codeAt course selection, enter W-T-LOF — the bay code on play day, not your FSC registration.
- Finish every holeStop a round if you must — but hole out. An unfinished hole posts no score, no redo.
- Putting on the simRead it, commit to the line, let the sensor settle. Rushed putts read worse than slow ones.
- Tech vs. bad shotFlag a real sensor misread to the attendant before you play on. A flush you disliked is not a misread. If you're unsure whether this event allows mulligans, ask your host before you tee off.


